Insights (blog)

Are You Ready? Adobe Plans to Eliminate Flash This Year

After over 20 years of using Flash Player, Adobe plans to put it to rest in collaboration with technology partners such as Apple, Facebook, Google, Microsoft, and Firefox – all of whom have plans to begin decommissioning the Flash Player sometime this year. Mozilla FireFox is one of the last browsers to actively support the plug-in and will be completely dropping Flash with the launch of Firefox 69 later this year.

SRM Spotlight | 4 Things to Know About Our LXD Team

Our Learning Experience Design (LXD) team members are experts at transforming complex educational content into meaningful learning experiences, from elementary school interactives to professional development courses. Whether it’s moving your courses online or creating blended programs, we help your students learn material in the most impactful way possible. Like instructional design, our LX designers work to move courses online successfully - but we focus on research into the unique needs, culture, and environment of learners on each project, and customize the experience specifically for YOUR learners. REM is our LXD motto—make each project relevant, engaging, and memorable!

Six Red Marbles will be attending the eLearning 3.0 Conference

Six Red Marbles is delighted to sponsor the University of the Sciences eLearning 3.0 Conference. The conference theme - using technology to enhance learning in higher education - captures the essence of the work we do every day in our partnerships with higher education institutions, ed tech companies, and publishers to reimagine learning experiences through innovation.

Practical vs. Pedagogical. Accessibility for Learning Pt.2

You get what you pay for. If you want something done right, do it yourself. The simple answer is the best answer. Out of sight, out of mind. Amidst adages and clichés, there exists an air of truth, and today I’d like to focus on one whose truth is rather apt: If it is worth doing, it is worth doing well.

Accessibility for Learning Pt.1

Alternative text, closed captioning, accessibility, A11Y, screen readers, color palettes, keyboard navigation, and the list goes on. What do these words and acronyms mean, and why should you care about them?

Glossary of Accessibility Terms

A list of common accessibility terms with descriptions of each. If you’d like to discuss how any of these terms apply to your company or project, please reach out and contact us.

10 Word Pairs Even Experts Mix Up

As an editor, part of my job is to make sure that published material is correct. Words that sound alike but have different spellings are a common source of error. Most writers quickly learn the correct usage of who/whom, its/it’s, and their/there/they’re. But some sound-alikes are tricky enough to trip up professionals, too–especially when we’re on a tight deadline or have a cat strolling across the keyboard.

Here’s a list of ten word pairs that I’ve seen used incorrectly in recently-published books, magazines, and authoritative blogs. Have you misused any of these words? You’re in good company! Even editors make these mistakes, sometimes.

Creating Edu Materials for Emotional Resonance

Emotions play a large role in the success of any educational endeavor. We all know the importance of grit -- the stick-to-it gumption behind many stories of success -- but why, exactly, is grit needed in the first place? The emotional landscape that a learner embarks on is less a straight trajectory towards success and more a bumpy arc of successes and shortcomings: I understand; wait, I don't understand; this stinks that I don't understand; I hate this lesson; I'm stupid; I hate math; wait, I think I understand!....

Five Ways You Can Improve Learning Experience Now

Good design is good business. And Learning Experience Design practices can help organizations, administrators and other stakeholders in the education space to succeed in the highly competitive (and often lucrative) K–12, higher education and workplace development marketplaces.

The Importance of Learning Experience Design for Higher Education

In 1972, approximately 25% of all 18- to 24-year-olds were enrolled in a postsecondary, degree-granting institution in the United States, such as a college or trade school. Forty years later, that figure had soared to nearly 41% and shows no sign of slipping anytime soon. Even more remarkable, this data doesn’t include students pursuing competency-based education (CBE) or MOOCs.

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